Refining textures part 2

With few pieces there are lots of combinations :D

With few pieces there are lots of combinations πŸ˜€

Hello again everyone!

This is the second part of our texture update. While we’re still focusing on wood, rocks and other materials are under development. Last milestone we used some rocky textures but this time we want to make it feel like they’re all part of the same world. So they will be less of a generic cartoon rock texture.

Alse we’ve almost come up with a handfull of shaders that suit the aesthetic we’re striving for in our game. But we still have to tweak them a little bit, as you can see in the image above πŸ˜›

Looking good!

Looking good!

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