Hello everyone. This is going to be a very different post. Maybe because there’s a chance it’s the last one.
To start, i’ll introduce myself. My name is Joan and I’ve been the lead artist and level designer for Ratvolution. I’ve also been the one that has been writting in this devblog and updating with every bit of information we could share.
Since the development of the project is done and Ratvolution is closed I wanted to share with everyone some more insights in the development process that we’ve kept secret until now. So, if you’re curious, read on 🙂